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Crania

As unlikely as it may seem, the idea for this game came to me whilst driving up the M6 on my way to Scotland. Crania is a puzzle game orginally developed for Windows Mobile Pocket PC's based around the idea of using an overhead crane to rearrange coloured cargo crates into a pre-defined pattern, all against a timer.

iCRANIA
iPod Touch/iPhone version % complete = 0
Preliminary investigation only at the moment

  • "LITE" version to test the water with Crania classic gameplay (restricted no of levels)
  • Use the new VGA gfx (now resized to 70px wide) in Landscape mode
  • Touch controls placed outside the play area to either side
  • Full version would have all SD functionality

CRANIA (Mothballed)
WM Pro QVGA Version % complete = 99
WM Smartphone QVGA Version % complete = 90

  • 52 Levels of crate stacking puzzle fun against the clock
  • Button or touch screen control

CRANIA Super Deluxe (Mothballed)
Windows Version % complete = 1 (GFX work started, concept work in progress)
X-Box 360 XNA = under consideration
WM Pro QVGA/VGA/XVGA = under consideration

  • Improved Gfx
  • More levels
  • More Play modes
  • More types of crate!
  • Achievements

 

Game Diary  

For all new diary entries see my BLOG

 

for old diary entries see the DIARY ARCHIVE

 

Crania Super Deluxe
Crania Super Deluxe graphics Mockup/Promo


Crude mock up of interface for iCrania (NOT final crate gfx)

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