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Crania Diary 10/05/2009

It's over a year since I last touched the game and plenty has changed in that time. To try and get my head back into gear for at least finishing a version I can play I blew the dust off a couple of gfx upgrade tests I did last year. So the "Crania Super Deluxe" crate gfx will hopefully give me the push I need

I'm still investigating the possibility of switching devlopment environments, specifically for the PC Super Deluxe version.

So that's the second time I've mentioned Crania SD so a bit more about exactly what I have in mind.

  • Improved Gfx (well I think so!)
  • More levels
  • More Play modes
  • More types of crate!

Crania Diary 21/03/2008

As daft as it may seem with the first Crania still not put to bed I've decided to plan the next steps as it will hopefully allow me to get all the stuff swimming in my head out of the way and concentrate on finishing this first version. My initial thoughts include moving development for all future versions away from Game Editor to allow me to make the code more portable.

Crania Diary 02/03/2008

So another year and I'm still finding it hard to get the time to finish the game off, really only polishing required but still takes a while.

Crania Diary 18/11/2007

A flurry of activity recently mainly prompted by my realisation that it's nearly twelve months since I swore I'd finish the game this year! v0.9 now complete.

Crania Diary 5/9/2007

Quite a few changes recently due to some in depth playtesting (big thanks to Steph). The installer finally got done so that is pretty cool. Not long now!

 

The Crania diary entries now live on my blog

 

Crania Diary 29/6/2007

Finally back working on Crania, a couple of issues spotted in testing but the game is pretty solid now overall. Edging ever closer to release.

Crania Diary 27/5/2007

A particularly frustrating time for me since the last diary entry, a heavy work load and endless problems with my laptop have put Crania on hold. Hopefully there will be some light at the end of the tunnel though and I'm expecting to start work on my little games again in the next couple of weeks

Crania Diary 02/2/2007

Another new version of the dev tool prompted me to fix a couple of remaining issues and release a new version. A bit of beta testing later and one or two more issue have raised their head. No rest for the wicked!

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